Trap
NormalFabled Treason
Archetype:
Fabled
View:
3760
Target 1 "Fabled" monster in your GY and 1 face-up card on the field; discard 1 card, and if you do, Special Summon that monster from your GY, and if you do that, destroy that card on the field. You can only activate 1 "Fabled Treason" per turn.
Fabled Treason — Power Evaluation
Final Score: 55 ± 7 · Confidence: Medium
- Intrinsic: 54 · Deck: 55 · Meta: provisional
- Primary role: Removal/Negation · Secondary: Recovery/Recursion
Why it scores here
Fabled Treason turns a discard and a set trap into a Special Summon of a Fabled monster from the GY plus destruction of any face-up card, a reliable one-for-one with recursion. It is in all 400 sampled decks and in 8 of 8 recorded boards, which confirms it is a live staple, but that is staple status and not power, and its ATK, rarity and co-occurrence with Fabled partners earned no points. The score is held down by its conditions (a Fabled monster in the GY, a discard cost, a set-then-activate trap timing, once per turn), zero material value, and only 1 of 8 boards using it as a starter.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | In all 400 sampled decks at 1.06 copies on average, but it needs a set turn plus a Fabled monster in the GY, and it is starter in only 1 of 8 boards (observed, verified). |
| Combo & Conversion | 45 | The text converts one card into a summon and a destruction, and the average board power is 56 with starter count 1.62, but it is not the engine in most boards (observed, inferred). |
| Resource Economy | 62 | Costs one discard, then returns a Fabled monster and destroys one face-up card, so the exchange is roughly even to slightly positive (verified, inferred). |
| Effect & Interaction | 58 | Destroys any face-up card, not only an opponent's, with no negation clause, so it is a flexible but conditional removal (verified). |
| Material Utility | 0 | It is a Trap card and can never be Material, so this axis is zero (verified). |
| Resilience & Flexibility | 50 | A set trap is exposed to generic responses and works only once per turn, though it has many possible targets and a GY recursion route (verified, inferred). |
| Deck-Building Efficiency | 72 | It takes one slot at about one copy, has no garnet or lock, and is clean to run, but it is tied to the Fabled theme (observed, inferred). |
Calculation
Weight profile: 0.7 Removal/Negation + 0.3 Recovery/Recursion. Intrinsic ≈ 54, Deck ≈ 55, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Converts a discard into a Fabled GY revival and a destruction of any face-up card, so it gains value in one activation
- Live in every sampled Fabled and Fiendsmith deck with one copy, so the slot is cheap
- Targets any face-up card, so it is flexible across opponent and own field
Weaknesses
- Needs a Fabled monster in the GY, a discard cost and a set turn before it can act
- Trap timing and once-per-turn limit cut its reliability
- Adds no material value and is weak as a starter (1 of 8 boards)
Counters / choke points
- Generic trap and spell negation (inferred, no specific counter is tabled in the evidence)
Best use
Removal with GY recursion. Decks: Fabled, Fiendsmith. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: target a Fabled monster in GY and a face-up card on the field, discard 1 card as cost, Special Summon the monster, then destroy the card; once per turn; Runs in 400 of 400 sampled decks at 1.06 copies average (max 3); Archetype ids 849 (Fabled), 1770 (Fiendsmith), 52 (Fableds)
- Observed: Appears in 8 of 8 recorded combos; as starter 12.5%, end-hand 12.5%, material 0%; Average board power 56 when present, average starter count 1.62; Top partners Fabled Marcosia 99%, The Fabled Cerburrel 97.2%, Fabled Grimro 96.8%
- Inferred: Set-then-activate timing means it usually cannot act on the turn it is first played; Staple status confirms accessibility, not intrinsic strength; 22 distinct archetypes are mostly one-deck noise, so real portability is about two homes
- Data gaps: no banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard): archetype inclusion % inferred from deck sample only combo examples have empty combo role, so role split rests on starter/end-hand counts over 8 boards guides are snippets only, with no rulings or usage detail for this card no top-card ranking context






